Necrophidius
Also known as: Death Worm
A skeletal giant snake with a fanged skull of an adult human male for a head
Stat Blocks
Old-School Essentials Advanced Fantasy Genre Rules
| Hit Dice | 2** |
|---|
Limited monster data (name, HD, biome, type only) published with permission from Necrotic Gnome. Full statistics available in the published book.
OSRIC
| Armor Class | 2 |
|---|---|
| Hit Dice | 2 |
| Number Encountered | 1 |
| Attacks | 1 |
| Damage | 1d8 |
| Move | 90-ft |
| Alignment | Neutral |
| Intelligence | Average |
| XP | 3/125+2/hp |
| Size | Large (15-ft long) |
| Frequency | Very rare |
| Lair | Nil |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Known to common folk as the “death worm”, the necrophidius is a skeletal giant snake with a fanged skull of an adult human male for a head. Death worms move completely silently, and are immune to sleep, charm, mind-affecting spells; they never check morale and they are immune to poison. In spite of these and other similarities to the undead, the necrophidius is not an undead creature and cannot be turned by a cleric.
Because of the artificial nature of the necrophidius, they are never encountered in a lair or as a wandering monster. Instead, they are created for a specific purpose, usually as an assassin or guard. They are perfect for this role because they never sleep, they never check morale, and they never give up.
Treasure: None, unless set to guard a specific treasure by its master.