Narwhal
15' long, intelligent, magical whales with grey to white skin and an 8' long, spiralling horn on their nose. Live independent and secretive lives in arctic waters
Stat Blocks
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 12 (54hp) |
| Number Appearing | 0 (1d4) |
| Attacks | 1 × bite (1d8), 1 × horn (2d6) |
| THAC0 | 10 [+9] |
| Movement | 180' (60') |
| Saving Throws | D6 W7 P8 B8 S10 (12) |
| Morale | 8 |
| Alignment | Lawful |
| XP | 1100 |
| Treasure Type | Horn |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
15’ long, intelligent, magical whales with grey to white skin and an 8’ long, spiralling horn on their nose. Live independent and secretive lives in arctic waters.
Special Abilities
Horn: Is worth 1d6 × 1,000gp. Rumours say a narwhal’s horn vibrates when evil is near.