Grim
A dog buried in a temple or graveyard that rises as its guardian
Stat Blocks
Basic Fantasy Field Guide Omnibus
| Armor Class | 20 (m) |
|---|---|
| Hit Dice | 6+6** |
| Number Appearing | 1 |
| Attacks | 1 bite |
| Damage | 2d6 |
| Movement | 60' |
| Save As | Cleric: 10 |
| Morale | 12 |
| XP | 610 |
| Treasure Type | None |
A dog buried in the corner of a temple or a graveyard will rise up as a Grim and will become its guardian. A grim will appear as a large dog regardless of its actual size in its previous life.