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Buccaneer

Sailors who make a living by raiding coastal settlements and robbing other ships

Type: Person

Biome: Aquatic-Salt

Stat Blocks

Old-School Essentials Classic Fantasy
Armor Class7 [12] or 5 [14]
Hit Dice1 (4hp)
Number Appearing0 (see below)
Attacks1 Γ— weapon (1d6 or by weapon)
THAC019 [0]
Movement120' (40')
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale6
AlignmentNeutral
XP10
Treasure TypeA

Monster statistics extracted from online SRD wiki, not the published hardcover edition.

Sailors who make a living by raiding coastal settlements and robbing other ships. Typically ply rivers, lakes, and coastal waters; occasionally oceans.

Special Abilities

Ships and crew: Depends where encountered. Rivers or lakes: 1d8 river boats (1d2 Γ— 10 buccaneers each); coastal waters: 1d6 small galleys (1d3+1 Γ— 10 buccaneers each); any: 1d4 longships (1d3+2 Γ— 10 buccaneers each); ocean: 1d3 small warships (1d5+3 Γ— 10 buccaneers each). (See Water Vessels for details on ships.)
Arms: 60% of group have: leather armour, sword; 30% have: leather armour, sword, crossbow; 10% have: chainmail, sword, crossbow.
Treasure: Divided between vessels. Instead of carrying aboard, may have a map to where it is buried.
Havens: Lawless, fortified, coastal towns may act as a haven for buccaneers and pirates.

Variants

Leader (for every 30 buccaneers)

For every 30 buccaneers, there is a 4th level fighter.

Hit Dice4
Captain (each ship)

Each ship has a captain (7th level fighter).

Hit Dice7
Fleet commander (with fleet)

9th level fighter. 30% chance of a magic-user (level 1d2 + 9); 25% chance of a cleric (8th level).

Hit Dice9
Copyright 2017-2019 Gavin Norman. Open Game License v1.0a. License
OSRIC
Armor ClassDetermined by armour worn
Hit Dice1d6 hp
Number Encountered50d6
Attacks1
DamageBy weapon
Move120-ft
AlignmentNeutral (chaotic evil)
IntelligenceMean (average to very)
XPVariable
Treasure TypeIndividual 3d6 sp; Lair 5d6Γ—1,000 gp (60%), 1d8Γ—100 pp (15%), 1d8Γ—10 gems (60%), 5d8 jewellery (50%), 1 map (55%)
SizeMan-sized
FrequencyUncommon
Lair80% or 100%

Monster statistics extracted from online SRD wiki, not the published hardcover edition.

Buccaneers are found on all large bodies of water, their lair is most always the ship they use for raiding. They are always led by high level fighters as follows:

For every 50 buccaneers: 1 additional 3rd level fighter For every 100 buccaneers: 1 additional 5th level fighter

The overall captain will be a fighter of 8th to 10th level as follows: If there are less than 200 buccaneers: 8th level fighter with a lieutenant of 6th level If there are 200 buccaneers or more: 10th level fighter with a lieutenant of 7th level.

The captain will also have 4 mates (4th level fighters) in addition to his or her lieutenant.

There is a 15% chance of a cleric being present per every 50 buccaneers. The cleric will be between 12th and 15th level (1d4+11).

There is a 10% chance of a magic user being present for every 50 buccaneers; the magic user will be between 6th and 8th level (1d3+5).